globals [target-color other-color background-color patches-in-block %-target-color-list] patches-own [my-color] breeds [frames] to startup initialize chequer end to initialize ca set-colors set %-target-color-list [] set patches-in-block [] end ;; We used color variables and not just colors so that you could change the color values ;; to suit you. For instance, perhaps you would want to change the green to cyan to set-colors set target-color red set other-color green set background-color 44 end ;; This procedure starts the graphics window with a checkered display. ;; This procedure's function is (a) to give the user a sense of the layout of the land ;; (b) aesthetic. You can copy this basic code to your own models. to chequer ask patches [ ifelse ( ( pxcor / 2 = int (pxcor / 2) ) and ( pycor / 2 = int (pycor / 2) ) ) or ( ( pxcor / 2 != int (pxcor / 2) ) and ( pycor / 2 != int (pycor / 2) ) ) [set pcolor target-color] [set pcolor other-color] ] end to setup initialize create-block create-frames end to create-block ;; creates in the graphics window a red block of all patches-in-block ask patch 0 0 [set patches-in-block ( in-rectangle patches ((block-side - 1) / 2) ((block-side - 1) / 2) ) ] ask patches [set pcolor brown] ask patches-in-block [set pcolor background-color] end ;; report the agentset within a box that has a width = (width/2 * 2) + 1 ;; and a height = (height/2 * 2) + 1 and is centered on the calling agent to-report in-rectangle [patchset width/2 height/2] report patchset with [ pxcor <= (pxcor-of myself + width/2) and pxcor >= (pxcor-of myself - width/2) and pycor <= (pycor-of myself + height/2) and pycor >= (pycor-of myself - height/2) ] end to create-frames ;; each individual patch in the block is framed, creating an overall effect ;; of a grid that helps distinguish individual patches in the block set-default-shape frames "frame" ask patches-in-block [ sprout 1 [ set breed frames set color black ] ] end to go if target-color = 0 [stop] ask patches-in-block [ ifelse random-float 100 < %-target-color [set pcolor target-color ] [set pcolor other-color] ] ;; We multiply by 100 in order to convert a probability, e.g., .23, into a percent -- 23. set %-target-color-list fput ( 100 * ( count patches-in-block with [pcolor = target-color] ) / count patches-in-block ) %-target-color-list plot-color-distribution end to plot-color-distribution set-current-plot "Color Distribution" set-current-plot-pen "%-target-color" histogram-list %-target-color-list end ; *** NetLogo Model Copyright Notice *** ; ; This model was created as part of the project: ; PARTICIPATORY SIMULATIONS: NETWORK-BASED DESIGN FOR SYSTEMS LEARNING IN ; CLASSROOMS. The project gratefully acknowledges the support of the ; National Science Foundation (REPP program) -- grant number REC #9814682. ; ; Copyright 2002 by Uri Wilensky. Updated 2003. All rights reserved. ; ; Permission to use, modify or redistribute this model is hereby granted, ; provided that both of the following requirements are followed: ; a) this copyright notice is included. ; b) this model will not be redistributed for profit without permission ; from Uri Wilensky. ; Contact Uri Wilensky for appropriate licenses for redistribution for ; profit. ; ; To refer to this model in academic publications, please use: ; Wilensky, U. (2002). NetLogo Stochastic Patchwork model. ; http://ccl.northwestern.edu/netlogo/models/StochasticPatchwork. ; Center for Connected Learning and Computer-Based Modeling, ; Northwestern University, Evanston, IL. ; ; In other publications, please use: ; Copyright 1998 by Uri Wilensky. All rights reserved. See ; http://ccl.northwestern.edu/netlogo/models/StochasticPatchwork ; for terms of use. ; ; *** End of NetLogo Model Copyright Notice *** @#$#@#$#@ GRAPHICS-WINDOW 329 10 675 377 10 10 16.0 1 10 1 1 1 CC-WINDOW 28 433 675 528 Command Center SLIDER 29 62 316 95 block-side block-side 1 17 7 2 1 NIL SLIDER 53 343 291 376 %-target-color %-target-color 0 100 50 1 1 % BUTTON 29 11 92 58 Setup setup NIL 1 T OBSERVER T BUTTON 253 10 316 59 Go go T 1 T OBSERVER T MONITOR 131 107 224 156 # target color count patches-in-block with [pcolor = target-color] 3 1 PLOT 34 173 317 342 color distribution % target color occurrences 0.0 100.0 0.0 10.0 true false PENS "%-target-color" 0.0010 1 -65536 true @#$#@#$#@ WHAT IS IT? ----------- This model is a part of the ProbLab curriculum. The ProbLab Curriculum is currently under development at the CCL. For more information about the ProbLab Curriculum please refer to http://ccl.northwestern.edu/curriculum/ProbLab/. The longer name of Stochastic Patchwork is Agent-Aggregate Probability Distribution. It is a simple model for thinking about Probability. Specifically, the user can study the relation between, on the one hand, individual agents' probability to have one of two values in the dichotomous variable color, and on the other hand, the aggregate or overall distribution of these values within a population of such patches. Moreover, by collecting these momentary aggregate probabilities and plotting them in a "growing" histogram, the probability distribution becomes a dynamic model of stochastic behavior. Thus, the model objectifies, problematizes, and elaborates the complementarity of agent-based and aggregate perspectives on probability distribution. HOW IT WORKS ------------ At every iteration through Go, each patch "rolls a die" to decide whether it should be red or green. This "die" works as follows: The patch chooses a random number between 0 and 100. Next, the patch checks to see whether this number is smaller or larger than the value you set on the "%-target-color" slider. If, for instance, the random number was 29 and the slider value was 25, then the patch will become red, but if -- say on the immediately consecutive iteration through Go -- the random number happened to be 15 (and you have not changed the slider value from 25) then the patch will be green on this iteration. At every iteration through Go, the overall value of the population's "red-ness" is calculated as the number of red patches in the block divided by the total number of patches in the block. This calculated value is added to a growing list that thus grows in length from iteration to iteration. The entire list is plotted as a histogram at each iteration. Over many iterations, the histogram begins to form a bell-curve shape with your chosen %-target-color as a mean (and mode and median). HOW TO USE IT ------------- Buttons: 'Setup; - prepares the size of population according to the block-side slider value. 'Go' - activates the procedures. It is set to work "forever," that is, repeatedly until you press it again. Sliders: 'block-side' - the larger the value you set here, the larger the size of your square population. If the block-side is X, then the block will be of dimensions X^2. For example, a block-side of 3 will give a population of 9 square patches. '%-target-color' - Use this slider to control the average probability that each patch will be red in each iteration through Go. Monitors: '# target color' - shows how many patches in the block are red. (Note that the plot window shows a histogram of the percent red, and not of the number of red patches.) Set the sliders to the values of your choice, press Setup, and then press Go. THINGS TO NOTICE ---------------- The larger your block, there are more different overall outcomes, so the histogram becomes denser. For instance, for a population of 9 patches (block-side = 3) there are 9 different outcomes: 1 out of 9 are red, 2 out of 9 are red, 3/9 are red, 4/9, 5/9, 6/9, 7/9, 8/9, and 9/9. But for a population of 25 patches (block-side = 5) there are 25 different outcomes: 1/25, 2/25...24/25, 25/25. Try running the model under block-side 3 and then 5 to appreciate this difference. Interestingly, if you were working with a line graph and not a histogram, you would never see this difference. To try this, you can edit the graph by selecting it and clicking on it. Now change the plot pen's mode from 'Bar' to 'Line,' and run the model again. Another way to notice the difference between small and large populations is to see how many different outcomes are accumulating into the list of all outcomes. Run the model with a block-side 3 for about 10 seconds, and then, in the command center, write "show %-target-color-list." Notice how there are 9 different outcomes. You can also type in: | show length remove-duplicates %-target-color-list This will report the number of different outcomes in the list. Compare this to a population of block-side 5. THINGS TO TRY ------------- OK, so we know that a population of 9 squares gives 9 different outcomes (see previous section). But what happens if you change the %-target-color value? Surely that should change the number of outcomes! Or does it?... Under what conditions of operating the model would this change the size of the sample space (number of different types of outcomes) and under what conditions would this not affect the sample space? How long does it take for the histogram to start taking its typical bell shape? How is this duration of time related, if at all, to the size of the population? How is the shape of the curve related to the %-target-color value? Choose a largish block-side value, then set the %-target-color slider to an extremely high value, such as 98%. Let the model run until it begins to take some distinctive shape. Now, stop the model by pressing the Go button again. Then, without pressing Setup, re-set the %-target-color slider to, say, 70% and let it run again. Repeat this several times for smaller and smaller percentages, ending with another extreme percentage, say 2%. You will have a set of curves on your screen. Are they all bell shaped? -- If not, why not? Ask a friend to set up the %-target-color value for you without your looking. Now, cover the left-hand side of the screen (so that you see only the graphics window). You can also do that by asking your friend to shift the entire NetLogo window to the left so that the left-hand side of the window is hidden off screen. Next, run the model (or have your friend run it and only then hide it). Looking at the flashing colors on the population block, try to guess the percentage of red. Practice this, then switch roles with your friend. Who is better at this task? Discuss your strategies. (see 'Experts' in the EXTENDING section.) NETLOGO FEATURES ---------------- Look in the code at the procedure 'to create-block' and the reporter procedure 'in-rectangle' immediately below it. Note how adjustments need to be made in order to get the code to produce a block of patches with the 'block-side' the user sets. You may wish to familiarize yourself with what might seem at first confusing: Even though the patches create a grid-like structure, this grid is offset from the underlying coordinate system that gives patches their names. This real coordinate system runs through the patches' centers and not along their perimeters. For instance, the location of "patch 0 0" is precisely that -- [0 0] -- because its center, that is, its pxcor and pycor, is on the origin. But in fact, the patch 0 0 extends from -0.5 to +0.5 along both the x and the y axes. EXTENDING THE MODEL ------------------- A first jab at coding is to change the two focal colors from red and green to whatever you like. In the Procedures tab, find the "set-colors" procedures and replace the existing colors with others. You may wish to consult the NetLogo manual (in the "Help" drop-down menu) to find out which colors can be named and which have to be numbered. A more advanced intervention is to work with the plot. What other variables could it be interesting to monitor? You can add a monitor that shows the average probability, or of the occurrence of a particular value. You could create another plot that graphs the average probability as it changes over time. What do you expect that graph would look like - initially, later? How, if at all, would the shape of that graph be related to the settings of the slider values? Experts (continued from above section): Try extending the model so as to be able to improve your guesstimation strategies. You can even create interactive procedures that will enable you to track your friend's and your progress. For instance, you could modify the model to assign random values to the %-target-color slider without showing you the value. Perhaps it is worthwhile to find ways to make your "guesstimations" more precise. What could such techniques be? How are they related to what scientists call "doing statistics"? Finally, what can we learn about our perceptual mechanism (the way our eyes and brain work together) from this exercise? CREDITS AND REFERENCES ---------------------- Thanks to Dor Abrahamson for his work on the design of this model and the ProbLab curriculum. To refer to this model in academic publications, please use: Wilensky, U. (2002). NetLogo Stochastic Patchwork model. http://ccl.northwestern.edu/netlogo/models/StochasticPatchwork. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL. In other publications, please use: Copyright 2002 by Uri Wilensky. All rights reserved. See http://ccl.northwestern.edu/netlogo/models/StochasticPatchwork for terms of use. @#$#@#$#@ default true 0 Polygon -7566196 true true 150 5 40 250 150 205 260 250 ant true 0 Polygon -7566196 true true 136 61 129 46 144 30 119 45 124 60 114 82 97 37 132 10 93 36 111 84 127 105 172 105 189 84 208 35 171 11 202 35 204 37 186 82 177 60 180 44 159 32 170 44 165 60 Polygon -7566196 true true 150 95 135 103 139 117 125 149 137 180 135 196 150 204 166 195 161 180 174 150 158 116 164 102 Polygon -7566196 true true 149 186 128 197 114 232 134 270 149 282 166 270 185 232 171 195 149 186 149 186 Polygon -7566196 true true 225 66 230 107 159 122 161 127 234 111 236 106 Polygon -7566196 true true 78 58 99 116 139 123 137 128 95 119 Polygon -7566196 true true 48 103 90 147 129 147 130 151 86 151 Polygon -7566196 true true 65 224 92 171 134 160 135 164 95 175 Polygon -7566196 true true 235 222 210 170 163 162 161 166 208 174 Polygon -7566196 true true 249 107 211 147 168 147 168 150 213 150 arrow true 0 Polygon -7566196 true true 150 0 0 150 105 150 105 293 195 293 195 150 300 150 bee true 0 Polygon -256 true false 152 149 77 163 67 195 67 211 74 234 85 252 100 264 116 276 134 286 151 300 167 285 182 278 206 260 220 242 226 218 226 195 222 166 Polygon -16777216 true false 150 149 128 151 114 151 98 145 80 122 80 103 81 83 95 67 117 58 141 54 151 53 177 55 195 66 207 82 211 94 211 116 204 139 189 149 171 152 Polygon -7566196 true true 151 54 119 59 96 60 81 50 78 39 87 25 103 18 115 23 121 13 150 1 180 14 189 23 197 17 210 19 222 30 222 44 212 57 192 58 Polygon -16777216 true false 70 185 74 171 223 172 224 186 Polygon -16777216 true false 67 211 71 226 224 226 225 211 67 211 Polygon -16777216 true false 91 257 106 269 195 269 211 255 Line -1 false 144 100 70 87 Line -1 false 70 87 45 87 Line -1 false 45 86 26 97 Line -1 false 26 96 22 115 Line -1 false 22 115 25 130 Line -1 false 26 131 37 141 Line -1 false 37 141 55 144 Line -1 false 55 143 143 101 Line -1 false 141 100 227 138 Line -1 false 227 138 241 137 Line -1 false 241 137 249 129 Line -1 false 249 129 254 110 Line -1 false 253 108 248 97 Line -1 false 249 95 235 82 Line -1 false 235 82 144 100 bird1 false 0 Polygon -7566196 true true 2 6 2 39 270 298 297 298 299 271 187 160 279 75 276 22 100 67 31 0 bird2 false 0 Polygon -7566196 true true 2 4 33 4 298 270 298 298 272 298 155 184 117 289 61 295 61 105 0 43 boat1 false 0 Polygon -1 true false 63 162 90 207 223 207 290 162 Rectangle -6524078 true false 150 32 157 162 Polygon -16776961 true false 150 34 131 49 145 47 147 48 149 49 Polygon -7566196 true true 158 33 230 157 182 150 169 151 157 156 Polygon -7566196 true true 149 55 88 143 103 139 111 136 117 139 126 145 130 147 139 147 146 146 149 55 boat2 false 0 Polygon -1 true false 63 162 90 207 223 207 290 162 Rectangle -6524078 true false 150 32 157 162 Polygon -16776961 true false 150 34 131 49 145 47 147 48 149 49 Polygon -7566196 true true 157 54 175 79 174 96 185 102 178 112 194 124 196 131 190 139 192 146 211 151 216 154 157 154 Polygon -7566196 true true 150 74 146 91 139 99 143 114 141 123 137 126 131 129 132 139 142 136 126 142 119 147 148 147 boat3 false 0 Polygon -1 true false 63 162 90 207 223 207 290 162 Rectangle -6524078 true false 150 32 157 162 Polygon -16776961 true false 150 34 131 49 145 47 147 48 149 49 Polygon -7566196 true true 158 37 172 45 188 59 202 79 217 109 220 130 218 147 204 156 158 156 161 142 170 123 170 102 169 88 165 62 Polygon -7566196 true true 149 66 142 78 139 96 141 111 146 139 148 147 110 147 113 131 118 106 126 71 box true 0 Polygon -7566196 true true 45 255 255 255 255 45 45 45 butterfly1 true 0 Polygon -16777216 true false 151 76 138 91 138 284 150 296 162 286 162 91 Polygon -7566196 true true 164 106 184 79 205 61 236 48 259 53 279 86 287 119 289 158 278 177 256 182 164 181 Polygon -7566196 true true 136 110 119 82 110 71 85 61 59 48 36 56 17 88 6 115 2 147 15 178 134 178 Polygon -7566196 true true 46 181 28 227 50 255 77 273 112 283 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134 286 Rectangle -16777216 true false 180 225 238 285 Circle -16777216 true false 1 88 92 spacecraft true 0 Polygon -7566196 true true 150 0 180 135 255 255 225 240 150 180 75 240 45 255 120 135 thin-arrow true 0 Polygon -7566196 true true 150 0 0 150 120 150 120 293 180 293 180 150 300 150 truck-down false 0 Polygon -7566196 true true 225 30 225 270 120 270 105 210 60 180 45 30 105 60 105 30 Polygon -8716033 true false 195 75 195 120 240 120 240 75 Polygon -8716033 true false 195 225 195 180 240 180 240 225 truck-left false 0 Polygon -7566196 true true 120 135 225 135 225 210 75 210 75 165 105 165 Polygon -8716033 true false 90 210 105 225 120 210 Polygon -8716033 true false 180 210 195 225 210 210 truck-right false 0 Polygon -7566196 true true 180 135 75 135 75 210 225 210 225 165 195 165 Polygon -8716033 true false 210 210 195 225 180 210 Polygon -8716033 true false 120 210 105 225 90 210 turtle true 0 Polygon -7566196 true true 138 75 162 75 165 105 225 105 225 142 195 135 195 187 225 195 225 225 195 217 195 202 105 202 105 217 75 225 75 195 105 187 105 135 75 142 75 105 135 105 wolf false 0 Rectangle -7566196 true true 15 105 105 165 Rectangle -7566196 true true 45 90 105 105 Polygon -7566196 true true 60 90 83 44 104 90 Polygon -16777216 true false 67 90 82 59 97 89 Rectangle -1 true false 48 93 59 105 Rectangle -16777216 true false 51 96 55 101 Rectangle -16777216 true false 0 121 15 135 Rectangle -16777216 true false 15 136 60 151 Polygon -1 true false 15 136 23 149 31 136 Polygon -1 true false 30 151 37 136 43 151 Rectangle -7566196 true true 105 120 263 195 Rectangle -7566196 true true 108 195 259 201 Rectangle -7566196 true true 114 201 252 210 Rectangle -7566196 true true 120 210 243 214 Rectangle -7566196 true true 115 114 255 120 Rectangle -7566196 true true 128 108 248 114 Rectangle -7566196 true true 150 105 225 108 Rectangle -7566196 true true 132 214 155 270 Rectangle -7566196 true true 110 260 132 270 Rectangle -7566196 true true 210 214 232 270 Rectangle -7566196 true true 189 260 210 270 Line -7566196 true 263 127 281 155 Line -7566196 true 281 155 281 192 wolf-left false 3 Polygon -6524078 true true 117 97 91 74 66 74 60 85 36 85 38 92 44 97 62 97 81 117 84 134 92 147 109 152 136 144 174 144 174 103 143 103 134 97 Polygon -6524078 true true 87 80 79 55 76 79 Polygon -6524078 true true 81 75 70 58 73 82 Polygon -6524078 true true 99 131 76 152 76 163 96 182 104 182 109 173 102 167 99 173 87 159 104 140 Polygon -6524078 true true 107 138 107 186 98 190 99 196 112 196 115 190 Polygon -6524078 true true 116 140 114 189 105 137 Rectangle -6524078 true true 109 150 114 192 Rectangle -6524078 true true 111 143 116 191 Polygon -6524078 true true 168 106 184 98 205 98 218 115 218 137 186 164 196 176 195 194 178 195 178 183 188 183 169 164 173 144 Polygon -6524078 true true 207 140 200 163 206 175 207 192 193 189 192 177 198 176 185 150 Polygon -6524078 true true 214 134 203 168 192 148 Polygon -6524078 true true 204 151 203 176 193 148 Polygon -6524078 true true 207 103 221 98 236 101 243 115 243 128 256 142 239 143 233 133 225 115 214 114 wolf-right false 3 Polygon -6524078 true true 170 127 200 93 231 93 237 103 262 103 261 113 253 119 231 119 215 143 213 160 208 173 189 187 169 190 154 190 126 180 106 171 72 171 73 126 122 126 144 123 159 123 Polygon -6524078 true true 201 99 214 69 215 99 Polygon -6524078 true true 207 98 223 71 220 101 Polygon -6524078 true true 184 172 189 234 203 238 203 246 187 247 180 239 171 180 Polygon -6524078 true true 197 174 204 220 218 224 219 234 201 232 195 225 179 179 Polygon -6524078 true true 78 167 95 187 95 208 79 220 92 234 98 235 100 249 81 246 76 241 61 212 65 195 52 170 45 150 44 128 55 121 69 121 81 135 Polygon -6524078 true true 48 143 58 141 Polygon -6524078 true true 46 136 68 137 Polygon -6524078 true true 45 129 35 142 37 159 53 192 47 210 62 238 80 237 Line -16777216 false 74 237 59 213 Line -16777216 false 59 213 59 212 Line -16777216 false 58 211 67 192 Polygon -6524078 true true 38 138 66 149 Polygon -6524078 true true 46 128 33 120 21 118 11 123 3 138 5 160 13 178 9 192 0 199 20 196 25 179 24 161 25 148 45 140 Polygon -6524078 true true 67 122 96 126 63 144 @#$#@#$#@ NetLogo 2.0beta5 @#$#@#$#@ set block-side 7 setup go @#$#@#$#@ @#$#@#$#@